Which action locks the stack and all Modify panel controls to the selected object's stack?

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Multiple Choice

Which action locks the stack and all Modify panel controls to the selected object's stack?

Explanation:
Locking the modifier stack to a specific object keeps the entire stack and its controls attached to that object, so the Modify panel stays with that object even if you click or select other objects in the scene. This is done by pinning the stack, which anchors the stack to the current object and prevents it from changing when you switch objects. This is especially helpful when you’re tweaking a complex stack and don’t want the panel to update to a different object’s modifiers. You can unpin later to return to the normal behavior where the panel reflects whatever object you select. Other options don’t锁 this behavior: Show End Result only changes the display, Remove Modifier deletes a modifier, and Make Unique creates a distinct copy of the modifier stack for the object without locking the panel to that object.

Locking the modifier stack to a specific object keeps the entire stack and its controls attached to that object, so the Modify panel stays with that object even if you click or select other objects in the scene. This is done by pinning the stack, which anchors the stack to the current object and prevents it from changing when you switch objects. This is especially helpful when you’re tweaking a complex stack and don’t want the panel to update to a different object’s modifiers. You can unpin later to return to the normal behavior where the panel reflects whatever object you select. Other options don’t锁 this behavior: Show End Result only changes the display, Remove Modifier deletes a modifier, and Make Unique creates a distinct copy of the modifier stack for the object without locking the panel to that object.

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