Editable Mesh exposes three sub-object levels: Vertex, Edge, and Face.

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Multiple Choice

Editable Mesh exposes three sub-object levels: Vertex, Edge, and Face.

Explanation:
In Editable Mesh, you edit a mesh by working with its fundamental geometric components. The three sub-object levels exposed are Vertex, Edge, and Face. Vertex lets you move individual points; Edge lets you adjust the lines that connect those points; Face lets you modify the polygons that make up the surface. This exact trio is what Editable Mesh provides, which is why it’s the best answer. Note that Polygon and Element are terms from Edit Poly, not Editable Mesh, so they don’t apply here.

In Editable Mesh, you edit a mesh by working with its fundamental geometric components. The three sub-object levels exposed are Vertex, Edge, and Face. Vertex lets you move individual points; Edge lets you adjust the lines that connect those points; Face lets you modify the polygons that make up the surface. This exact trio is what Editable Mesh provides, which is why it’s the best answer. Note that Polygon and Element are terms from Edit Poly, not Editable Mesh, so they don’t apply here.

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